DAK MG upgrade and Panzerjäger squad didn't need a nerf at all. Right now you put Wehr in a spot of nearly completely unplayable 1v1 while not adressing the teamgame issue at all. You just had to make the ability not scale for their teammates but only for the player that caps it. Wehrmacht needs the Krad opener for 1v1s That AT rifles and zooks prioritize infantery with the weapons instead of tanks is very weird, while snipers (if multiple viable targets in range) tend to autofocus vehicles when Q+leftclicked. Speaking about it: auto targetting needs to be corrected They just need 1-2 more unit models, slight cost reduction and a bit more range and pen on the zook Zook teams are still increadibly underwhelming. 1 AA tank locking down the entire sky with free vet still not adressed.Įspecially on vet 2 these things can lock down 2 simultanious air call ins on their own. You still can't kill them under any circumstance and have 0 progression once they are up. Making them more expensive does nothing to adress the issue. AA guns and emplacements need to take damage when hit by explosives/airstrikes and need to get destroyed, without getting full HP on recrewing.Įither the crew dies and you can overtake it, by sniping out crew with targetted nades or sniper, or you kill the emplacement directly with direct fire Some of the stuff that got changed is straight up counterproductive. Still the same issues and basically nothing but Guastatori got adressed here.
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